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Nov 25, 2024
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GDP 101 - Fundamentals of Game Design This course covers the many aspects involved in the process of designing a game. Topics included in this course are the role of the game designer, elements of a game, types of players, game mechanics, game balance, story in games, game design documents, game pitches, and prototypes. Prerequisite(s): ENG 097 , if required by DSP. 3 lecture hours per week 3 credit hours
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