Dec 21, 2024  
2017-2018 Online Catalog 
    
2017-2018 Online Catalog [ARCHIVED CATALOG]

GDP 110 - Game Design and Development I


This course provides students with the basics of game design. Students will be familiar with videogames, computer games, and just plain games. Students will have the opportunity to learn about a variety of games from non-computer games – Monopoly to Diplomacy – to computer games. Topics include the four essential elements of game design: imagining a game, defining the way that it works, describing its internal elements, and communicating this information to others.
Prerequisite: ENG 097 .
3 lecture hours per week.
3 credit hours.