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Dec 21, 2024
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2017-2018 Online Catalog [ARCHIVED CATALOG]
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GDP 110 - Game Design and Development I This course provides students with the basics of game design. Students will be familiar with videogames, computer games, and just plain games. Students will have the opportunity to learn about a variety of games from non-computer games – Monopoly to Diplomacy – to computer games. Topics include the four essential elements of game design: imagining a game, defining the way that it works, describing its internal elements, and communicating this information to others. Prerequisite: ENG 097 . 3 lecture hours per week. 3 credit hours.
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